AI Insights · Timothy · October 2021
Top 5 Educational Games on iOS in Latin America Q3 2021
In Q3 2021, the top 5 educational games on iOS in Latin America showed varied performance in terms of downloads, revenue, and active users. Sensor Tower's data reveals the trends of these popular apps.
In Q3 2021, the top 5 educational games on iOS in Latin America demonstrated diverse trends in downloads, revenue, and active users. Here’s a closer look at their performance based on Sensor Tower's data.
Lingokids - Play and Learn from Monkimun Inc saw its weekly revenue fluctuate, peaking at approximately $57.4K at the end of June and stabilizing around $53.4K by the end of September. Weekly downloads showed a significant dip mid-quarter, dropping to around 5.1K in early August but recovering to 7.8K by the end of September. Active users started at 45.9K in late June and decreased to approximately 30.4K by the end of the quarter.
Bimi Boo Kids Learning Games for Toddlers FZ LLC's Baby piano for kids & toddlers maintained a steady weekly revenue, hovering around $1.1K throughout the quarter. Downloads remained relatively stable, averaging around 4.4K per week, while active users consistently stayed around 16K.
Another app from Bimi Boo Kids, Baby games for toddlers, kids, experienced a gradual increase in weekly revenue, reaching approximately $793 by the end of August. Weekly downloads saw a significant spike to 7.5K in late August before settling back to around 3.4K by the end of September. Active users peaked at 17.2K in late August, eventually stabilizing at 12.4K in the final week of the quarter.
PlayKids+ Kids Learning Games by PlayKids Inc saw a steady weekly revenue, averaging around $32.4K throughout the quarter. Downloads showed minor fluctuations, peaking at 4.6K in late August and then stabilizing at around 3.6K. Active users remained strong, ending the quarter at approximately 35.2K.
Lastly, 123 learning games for kids 3+ from Bimi Boo Kids maintained a consistent weekly revenue, averaging around $1.2K by the end of the quarter. Downloads remained stable, with a slight increase to 3.3K in the last week of September. Active users showed minor fluctuations, ending at approximately 17.4K.
For more detailed insights on the performance of these educational games, visit Sensor Tower.